Drips from all Topics

[166] Implementing Logo, Part 1 [05.13.2016] by Josh Adams

Implementing the Logo graphical programming language in Elixir with wxWidgets. In this episode we just implement the underlying GenServer.

[167] Implementing Logo, Part 2 [05.13.2016] by Josh Adams

Building a renderer for our Logo interpreter.

[017.2] Dictionaries of Components [08.04.2016] by Josh Adams

A pattern for managing dynamic stateful components in your application, and a discussion of situations where you shouldn't.

[007.2] Enum and Switch [11.10.2016] by Matthew Ray

Defining enum types, and using them in switch.

[020] OTP Part 3 - GenEvent [05.13.2016] by Josh Adams

Building an Entity-Component system in order to begin the zeldacat roguelike game.